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Nalezeno "tim dawson": 2

Some Pixel Art From The Team Behind Unpacking


I wanted to do a Fine Art on Unpacking from the first moment I saw it, but then given this is a feature mostly about concept art, that also presented a problem: pretty much everything in the game was drawn first as pixel art then just lumped straight into the game, so getting hold...

The Tricky, Essential Art of Preserving Canceled Games Like Starfox 2


What we know of history is preserved in the art we create, and what we leave behind. Cave paintings tell stories of great hunting feats, crumbling texts give us a glimpse into ancient cultures, and film reels show us how far life has come. In the same way, these artifacts represent the breadth...

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